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Old May 26, 2005, 11:51 PM // 23:51   #1
Frost Gate Guardian
 
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Default guild capes (toggleable)

i justy wanted to suggest that there be a toggle button so you dont have to wear your guild cape if you dont want to that is all.
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Old May 27, 2005, 12:01 AM // 00:01   #2
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I think this would be nice as well.
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Old May 27, 2005, 01:06 AM // 01:06   #3
Ascalonian Squire
 
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i have one idea along similar lines, with guild capes, which may end up with me getting shot down in flames, but, here goes
why not have 3 different styles of guild capes, for the different ranks in a guild, for example..........

normal members wear the tabards which were used during beta events
officers wear the cloaks in use for all guild members now
guild leaders have longer cloaks, possibly with fancy shoulderpads

anyway, thats the suggestion
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Old May 27, 2005, 01:12 AM // 01:12   #4
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thats an interesting idea.. :-D
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Old May 27, 2005, 01:14 AM // 01:14   #5
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yeah i like it. It would sure help people outside of a guild distuinguish who's a guild leader or an officer.
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Old May 27, 2005, 02:42 AM // 02:42   #6
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If I had to wear a bib, I'd quit playing.

Seriously, if they were to implement different capes for different tiers, they should be chosen by the guild.
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Old May 27, 2005, 06:10 AM // 06:10   #7
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I like the idea of different capes/aesthetics for different ranks. Lol leaders get a burger king crown :B
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Old May 27, 2005, 08:51 AM // 08:51   #8
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Quote:
Originally Posted by Dubby
I like the idea of different capes/aesthetics for different ranks. Lol leaders get a burger king crown :B
Now THERE is an idea i hadn't thought of
some kind of headgear for the leaders, there could be something in that
a crown of sorts might work with that idea, maybe a crown that can be seen when the leader is in town, but, when they are out on missions, you wouldn't see it because of the headgear they were wearing
Xavz made a good point too, with the capes being chosen by the guild itself, the tabard/cloak/long fancy cloak thing was just a rough outline, used for an example, so what say it goes like this..........

member - tabard or waist length cape
officer - knee length cape (like now) or another option which i can't think of right now
leader - maybe a crown which becomes part of character look in town, or an ankle length cape

heres another idea thats just popped into my head, what if the guild members had to buy the capes? yes, i know it costs 2 plat to get the capes, but, that is just for the design, i was thinking more along the lines of the idea that the merchants sell the different ranked capes, which, i beleive would help with the idea of choice for look, if it worked along the lines of each rank having 2 or 3 different cape styles, as suggested above, as a rough price guild, maybe.............

member - 10 gold (nice and cheap for newly recruited starter members)
officer - 100 gold (somebody who is a guild officer SHOULD have been playing a bit longer than just a member, so this should be no problem)
leader - 1 plat (i know this may seem excessive to some people, but, if an officer cloak is ten times the price of a member cloak, then surely the same rule should apply to the leader cloak for fairness)

also, i know there are quite a few players who would not buy capes simply because they are an aestetic (spelling) touch, and would prefer to put the money to use elsewhere, but, maybe if the cloaks gave a slight boost to something as well, it would encourage people to buy capes, i'm not talking anything stupid along the lines of + huge amounts of health or anything, just a simple armour boost would probably suffice

member + 5 armour
officer +10 armour
leader +20 armour

just as a thought
anyway, thats the ideas i've had pop into my head from the replies to my first post in here, comments made here, even in jest (Dubby) have given me quite a few ideas to think about, so, thanks for that everybody
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Old May 27, 2005, 09:08 AM // 09:08   #9
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With addition armor added to different ranks of a guild, i think they shouldnt be so far apart, maybe 5,8,10 or there'd be alot of solo guilds running about just for the addition +20 armor.

Just a thought [=
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Old May 27, 2005, 09:53 AM // 09:53   #10
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yes, but i think it would be more with members get plain, officers get a silver line somewhere on the cape, or a silver symbol, and leader gets the gold
With our cape it would be very easy to do that. i think with a lot of capes, cause there is one major symbol in the middle
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Old May 27, 2005, 10:26 AM // 10:26   #11
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Good ideas, especially the optional cape.
My guild members didn't want the cape cos they said it hides the character costumes that we achieved with so much effort. They are right. But capes can be visually suitable to some characters.
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Old May 27, 2005, 11:02 AM // 11:02   #12
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I agree, and part of the capes should be customizable by member also. incorporating other ideas mentioned (which are all good)

basic cape (all get it for 10g once the initial cape is bought for the guild)=
-no practical bonus, team colored insignia on team colored feild, all members get it, toggle-able, border is customizable (with dyes)

officer cape (pay 100g) =
-small armor bonus (5), team colored insignia on team colored feild, officers only, toggle-able, border and secondary feild (picture a circle with insignia, the circle being the primary feild) customizable (with dyes)

leader cape (pay 1p)
-small armor bonus (10), team colored insignia on team colored feild (with circle visible to designate leader), 1 person only, toggle-able, border, secondary feild and circle (division line between primary and secondary feilds) customizable (by option, no dyes)

EDIT: they really should add "initiates" as probationary members to guilds, who could receive either no cape or a very plain cape that has only
-team colored insignia on team colored feild, no border, non-toggle-able

I also like the idea of having options other than capes such as sashes, vests, belts, etc. (I don't know what etc. could be but I'm quite hungry so thinking is difficult)

Last edited by DrSLUGFly; May 27, 2005 at 11:04 AM // 11:04..
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Old May 28, 2005, 02:42 AM // 02:42   #13
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Quote:
Originally Posted by Zaraki
With addition armor added to different ranks of a guild, i think they shouldnt be so far apart, maybe 5,8,10 or there'd be alot of solo guilds running about just for the addition +20 armor.

Just a thought [=
i agree with the idea that the armour suggestion needs adjustment, maybe lowering, what i typed out was a rough example, not a way it should be, just firing off random numbers out of my head to help with the point i was trying to make
drSLUGFly made a good suggestion as well, concerning things other than capes, which i think could be added to the options for multiple looks, maybe with, i dunno, a guild emblazoner in every guild hall, who, for the right price, could customize, for example, a shield, not adding any extra bonuses to the shield, or increasing armour class, but, simply putting the guild insignia and colours on the shield, this maybe being done in a similar way to crafting, with the emblazoner wanting, instead of materials, like a crafter, various colours of dyes to put the insignia on the shield (think of the guy as a fancy painter)
this idea could be used with all manner of items, as long as the item was big enough (thats why i used a shield as an example, but i don't see why it couldn't be applied to chest armour as another example)
of course, to add to all of this, another thought i had was posed by a question that popped into my head, "what if somebody leaves a guild?"
i suppose that capes would have to be 'guild specific', with, maybe, being a member of that guild being a pre-requisite for using that cloaK, similar in a fashion to how player x can't use a weapon customised for player y
the shield style suggestion i made, that would be a little tougher, at the moment, its half three in the morning, and my heads a little fuzzy, so that, i have no answers to that one, but, i'll have a think tomorrow/later/whatever it is and see if i can think of anything before anybody else does :P
another thought i had, as far as rank recognition goes, might be quite simple to implenment, after all, some people might think that a cape spoils the look of their character, and simply don't want one, the idea being, roughly, a change in the colour of name text when a mouse is hovered over your character
rough example -

no guild - white
member - light blue
officer - dark blue
leader - yellow (or gold maybe)

this way, if somebody doesn't want a cape/tabard/whatever or a guild simply hasn't got one at that time, then people would know at a glance, who was what rank in that guild

comments? suggestions? flames (more than likely)? suggestions i shut up (absolutely)?

Last edited by kurgan668; May 28, 2005 at 02:48 AM // 02:48..
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Old May 28, 2005, 08:37 AM // 08:37   #14
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Quote:
Originally Posted by Kazahana
i justy wanted to suggest that there be a toggle button so you dont have to wear your guild cape if you dont want to that is all.
That would be nice. My guild's cape is light green with a skeletal spider motife..realy tacky, and light green clashes horribly with almost any other color other than green or brown. My suggestion to change it fell on deaf ears.

Dr Wu Md.
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Old May 28, 2005, 08:51 AM // 08:51   #15
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Well if don't like the idea of armor bonuses for capes. too many guilds wouldhave all officers and such to capitilaze on it.

simple cospetic things like letting a guild chose clasps or fringe for a cape to dentoe officers and leader(and hopefully other hierarichal calssificatiosn) would be nice in the guild and out.

add in the idea of sashes and armbands and even just emblazoned armor would be nice. I mean how sweet is the shining blade tattoo on the Elem? or the Rangers hood sporting that guilds symbol. Styles of capes and cloaks would also be nice as well as a progessivly growing number of Icons for the guilds to choose from i mean how many people do you knwo that use that evil eye, pheonix or sword and ivy logo? or any of the icons for that matter.
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Old May 28, 2005, 12:00 PM // 12:00   #16
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Personally I would just like to see them toogleable.. period. They look daft on some models like the elementalists.
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Old May 28, 2005, 02:54 PM // 14:54   #17
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Quote:
Originally Posted by RTSFirebat
Personally I would just like to see them toogleable.. period. They look daft on some models like the elementalists.
/agree

same is true for monks wearing ascetics armor. not to mention, that it's impossible to design a guild cape w/ colors that look good on every char.
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Old May 28, 2005, 11:52 PM // 23:52   #18
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all good ideas , but we should all start to notice the Devs dont really give a rats ass what we think as long as they get paid. Until then we're just wasting our time.....
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Old May 29, 2005, 01:58 AM // 01:58   #19
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Well then...adding these features to the future expansion packs would be a good idea, wouldn't it?
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Old May 29, 2005, 05:03 AM // 05:03   #20
Ascalonian Squire
 
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Quote:
Originally Posted by Gs-Cyan Bloodbane
Well if don't like the idea of armor bonuses for capes. too many guilds wouldhave all officers and such to capitilaze on it.

simple cospetic things like letting a guild chose clasps or fringe for a cape to dentoe officers and leader(and hopefully other hierarichal calssificatiosn) would be nice in the guild and out.

add in the idea of sashes and armbands and even just emblazoned armor would be nice. I mean how sweet is the shining blade tattoo on the Elem? or the Rangers hood sporting that guilds symbol. Styles of capes and cloaks would also be nice as well as a progessivly growing number of Icons for the guilds to choose from i mean how many people do you knwo that use that evil eye, pheonix or sword and ivy logo? or any of the icons for that matter.
unsure as to wether i posted it in here or not, but, in one thread somewhere on the forums, i was involved in a discussion about guild ranks, and how there should be more than just member, officer, leader, for a bit of diversity, and i mentioned in there something about putting a cap on officers to members, can't remember what it was, but, for arguments sake, i might hav said something like 1 officer to every 5 members

that would stop the idea of all officer guilds, i think
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